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Wolfenstein: Enemy Territory Downloads > Maps > Objective:
Marrakech Streets2 (Beta 2)
Filename: et_mor2_beta2.zip


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7.52 MB
Beta 2
Unknown / Anonymous
213
03-06-2006
ET
Maps > Objective


Average User Rating: 4.5
Number of Votes: 2
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Marrakech Streets2 (Beta 2) - File Description  


Description:
Description : Allied intelligence has learned of the existence of Operation Hitlers Beard, a top secret project that the Axis top minds have been working on. If the Allied command could get there hands on the information contained within these files it would help them plan for a swifter and more decisive victory in the entire North Africa campaign. The Allies have put together a small strike force to attempt to break through the Axis defenses and steal the documents they are guarding. Needless to say, the Axis soldiers can not allow this to happen, and must defend the town at all costs.

Objectives : Allies;
1, Escort the tank passed the barrier
2, Escort the tank to the town gate and destroy them
3, Destroy the back door entrance *** New objective ***
4, Destroy the entrance to the laboratory and get the document case
5, Take the documents back out through the gate to a waiting truck

: Axis;
1, Don't let the tank get passed the barrier
2, Stop the Allies from destroying the town gate
3, Protect the back door entrance *** New objective ***
4, Guard the laboratory entrance
5, Don't let the Allies escape with the document case



Marrakech Streets2 (Beta 2) - Screenshots  
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Marrakech Streets2 (Beta 2) - File Download Options  

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Marrakech Streets2 (Beta 2) - Readme  
Readme File:
===================================================
Title : Marrakech Streets2
OrigMapDate : 27/8/04
ModDate : 06/03/06
Filename : et_mor.bsp
Original Author : Fix
Email : andrew@pwrr.freeserve.co.uk
Modification Author : {STS103} DC9 CAN


*** EDIT NOTE ***
February 2006
Modified Mapname : et_mor2.bsp

This map has been updated to repair (clip) seam leaks in the two pillars near the tank ramp, clip the overhead section on the town side of the front gate, added wm_set_round_timelimit in script, and re-named et_mor files to et_mor2 for co-existence. A new Allied objective "destroy the back door", additional building structures, texture repairs, and affects have been added to improve gameplay. The tank speed has been adjusted to move the Allied team to the front gates quicker.

{STS103} DC9 CAN.

*****************



Notes : This is my first time mapping for Wolfenstein - Enemy Territory, so I might not have got every thing working in the way it should, and it is probably not balanced totally equally :p But it has been tested a lot, so I am fairly sure it is without bugs and runs quite well.


* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.


Marrakech Streets2 (Beta 2) - User Comments  
The following comments are owned by the user that posted them. RTCW & ET Files is not responsible for their content.

Total comments: 1 | Last comment: 03-10-2006 at 07:47

 #1 - et_mor pwns - 03-10-2006 at 07:47
die_die
From:
Joined: February 15th, 2006
Posts: 1
id say the gameplay on the first version was pretty much perfect,only thing is gettin the tank to the gate but with the increased speed on the tank that should b fixed,i dont think there was neccasery with other fixes on the map exept for the clipping on the pillars.if it aint broke dont fix itsmile



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