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Wolfenstein: Enemy Territory Downloads > Maps > Objective:
Stonehenge KOTH (Beta 1 fixed2)
Filename: stonehenge_b1_fixed2.zip


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4.63 MB
Beta 1 fixed2
Rowye/Cyanure Ill Studios
http://www.cyanureill.i8.com
265
09-15-2008
ET
Maps > Objective


Average User Rating: 7.5
Number of Votes: 2
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Stonehenge KOTH (Beta 1 fixed2) - File Description  


Description:
To win a team must be the first to hold the objective for a total of 5 minutes. Holding for less than 10 seconds does not count. Mines are disabled.



Stonehenge KOTH (Beta 1 fixed2) - Screenshots  
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Stonehenge KOTH (Beta 1 fixed2) - File Download Options  

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Stonehenge KOTH (Beta 1 fixed2) - Readme  
Readme File:
---------------------------------------------------------------
Sonehenhe King Of The Hill beta
---------------------------------------------------------------

Author : Rowye/Cyanure Ill Studios
Email adress : cyanureill@yahoo.com
webpage : http://www.cyanureill.i8.com

---------------------------------------------------------------
Map Information
---------------------------------------------------------------

Game : Wolfenstein Enemy Territory
Title : Stonehenge King Of The Hill beta
Filename : stonehenge_koth.pk3
Release date : 2003-09-23


Installation : unzip the file and place the stonehenge_koth.pk3 to your etmain folder.
1. choose host server and single-map objective then select the Stonehenge map.
2. bring down the console and type /map stonehenge_koth.

Scripts : game manager taken from the koth saga
Textures : 1 new texture with shader in the textures/cyanureill folder.
Spawns : The map is spawn-equiped for 64 players, but it's recommended for small teams, maybe 10 - 12 players.
Servers : weapon restrictions are strongly recommended


The fix is recommend for every server which have at least 24 slots/players.

The file was made because "Holding the flag for less than 10 seconds does not count".
Fixes:
- the map time incrased from 10 to 15 min.
- the teams must hold the flag for 4 minutes instead of 5 minutes
- If the time is over and the teams dose not finish the objective the winner team is who hold the flag
- which team have own the flag will spawn faster (5sec instead of 10sec)
- In the original version the timer work from 4min. to 0min. Now in the fix2 the timer count from 0min to 4min.

Plus
- voice and extended text announces for the objective
- the text announce for the axis team dosen't work at 2 minutes, fixed too


credit
-thx for Mr.Fin and Firefly for the permission for using theirs sounds


I like this server & community, so i play here and you can find me here:

|>B<|Bunker #2 XP.30map
62.50.40.245:27960

Molotov


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